We’ve been keeping a close eye on the App Store to ensure that some of our favorite old school iOS games are updated to 64-bit so they don’t fall into the dusty halls of App Store history when they launch. ‘iOS 11. Tonight Canabalt ($ 2.99) has been updated to be a 64-bit app, removing it from the list of doomed games on my phone when I inevitably update next month. If you’ve never played it, Canabalt is the quintessential endless runner and is historically significant on mobile for a number of reasons.
First of all, it has gone a long way in popularizing the endless runner genre on the App Store. The random levels generated with each new game meant that each game was fresh, which was a fairly new concept back then that has now (obviously) been beaten to death by tens of thousands (if not more) of games. Besides, Canabalt launched at an interesting time when the race for the lowest price was just beginning, and sticking to a price tag of $ 2.99 spawned incredible arguments over whether the game was “worth” paid.
Here’s a hands-on look at the game at GDC Austin at 2009:
Jared and I talk about the importance of Canabalt in our TA Plays Rewind video:
I only have good things to say about Canabalt again, and I’d say it’s a classic that you must have on your iPhone if you haven’t already. Now it’s time for me to start crossing my fingers again for one Dungeon Raid ($ 0.99) update. *sigh*