Canabalt

Developer uses Islandwood project to put Canabalt on Windows

Canabalt is a side-shift survival iPhone game. Canabalt Developer David Burela moved “Canabalt”, a popular game for iPhone and iPad, on Windows using Project Islandwood, one of Microsoft’s tools for moving applications to Windows with minimal effort. In a blog post, Burela describes Islandwood as a “great tool” and demonstrates how quick and easy it […]

Canabalt

Creators of “Super Hexagon” and “Canabalt” Pay Fantastic Tributes to Flappy Bird – TechCrunch

I thought I was done writing about Flappy Bird. Truly. I’m a little sick of hearing about it too. But that… that’s something special. The creators of Canabalt and Super Hexagon – two much-loved games that helped launch the entire ‘simple but absurdly difficult’ category that Flappy Bird has taken to a whole new level […]

Canabalt

MoMA Adds “Pac-Man”, “EVE Online”, “Canabalt” And More Games To Its Design Collection

The Museum of Modern Art in New York has announced what it calls the “nursery” of a video game collection: 14 classic titles spanning the past three decades. Games, including Pac-Man, Myst, EVE online, Dwarf fortress, Portal, and Canabalt, were chosen as “outstanding examples of interaction design”, whether because of the way they encourage certain […]

Canabalt

The Running Man: Behind Adam Saltsman’s Canabalt Sketchbooks

Adam’Atomic” Saltman’s one-button action opus Canabalt (covered earlier in a previous column) will likely become the biggest viral surprise of 2009 – no less than Saltsman himself, who admitted at this year’s Austin GDC Indie Games Fest to wasting and then struggling to capitalize on the game’s success almost instantly seen (the first 120,000 players […]

Canabalt

Interview: Canabalt creators talk about bringing their hit flash game to iPhone and iPod touch

With its simple tap-to-jump gameplay, high-speed scrolling, and grainy dystopian atmospheres, Canabalt proved to be a successful Flash-based sensation when it was recently launched online. The game has now been released for iPhone and iPod touch, one of the first truly successful Flash games on the platform. We spoke to Adam Saltsman and Eric Johnson […]