I have played many tower defense games over the years, but none have ever captured my heart like the Kingdom rush series a. Its first two installments offered whimsical graphics, inventive level design, and only the right level of difficulty. Play any level enough times and you can develop a winning strategy – but let your guard down, even for the blink of an eye, and you can quickly find yourself overwhelmed.
A series of epic battles
It is the same for Origins of Kingdom Rush, the excellent new entry in the Ironhide Game Studios series. Presented as a prequel, Origins traces a series of epic battles that will ultimately lead to, uh, whatever happens in the first two games. (The whimsical comic book panels that introduce new levels, albeit charming, never quite managed to make me feel like I understand what’s going on.)
As before, each level offers you four basic towers: barracks for ground troops; archers for quick-fire, low-damage attacks; mages for magic attacks; and artillery for heavy bombing. But they’ve all been redesigned for Origins, with new special powers that become available when you earn coins to defeat enemies. Most of the game’s levels are interactive, allowing you to summon new attacks and attackers from the environment – and these environments, while frantic, are some of the best in the series. Joy in Origins comes from learning how to use each level’s unique traits to your advantage, even if enemy assault is working to use it against you.
Origins feels a bit easier than the first two games, but it still packs a punch, especially in the more difficult difficulty levels. If you are a fan of the series, it’s hard to imagine that you won’t like Origins. And if Kingdom rush is new to you, there’s never been a better place to start.
Kingdom Rush origins is available for iPhone ($ 2.99), iPad ($ 4.99), Android ($ 2.99) and through the Amazon appstore ($ 2.99).