The Kingdom rush The (free) series has been one of the more popular tower defense franchises, and that’s in part thanks to its introduction of action and RTS elements with the summonable reinforcements and hero units that can be dispatched. on the battlefield to help take care of any threats. It makes this genre feel fresh, and not just sitting around and watching the towers annihilate enemy creeps. Now Ironhide Games continues the franchise with Kingdom Rush origins ($ 2.99), a game that reiterates the formula established by previous entries. It’s still a solid game, but it’s pretty clear at this point that this is a fan-only series, and I couldn’t find any reason for newcomers to particularly jump into this entry in particular.
The elements of the game will seem largely familiar to you Kingdom rush veterans, as many unit types follow a similar structure to before, archers, stone throwers replacing bombers, magicians, and infantry units serving as towers to repel enemies. There are a number of new enemies, different upgrades to play with, new special hero attacks to play with, and all kinds of little tweaks and changes that series veterans will likely point out. There are a number of path designs available through the game’s more than two dozen levels – pay attention to where the banners are located to see where enemies are heading!
The production values ââare at their maximum, that’s for sure. This game has spectacular details, colors and animations. The levels are full of animated elements everywhere, including random little things that can be exploited in the levels. Some of them just do things like play music or trigger animations, but others can affect battle, although these are more obvious. The visuals are a bit small on the iPad mini 2’s Retina display, and I understand the lack of zoom functionality, but it can be difficult to tell where the hero units are in the heat of the moment when there are hundreds of units on the screen at a time.
Unfortunately, Kingdom Rush originsâThe rhythm is a real killing. Back when I saw again HD crystal seat (Free), I noticed that the game lacked fast forward and felt a bit slow to me. Well i forgot that Kingdom rush has always avoided fast-forwarding, and missions in Origins feel particularly long, especially when there is no way to move the action forward. The game seems laborious at times, and the missions contain an ever-increasing number of waves. It’s a game that sometimes ends up feeling like a chore. Additionally, this game really does advance the use of hero units in tower defense, where it seems a lot more trivial here.
A chore too? The game is having issues launching correctly on iOS 8.1 – it frequently launches on a black screen on the iPad Mini 2, and I see the same issue with Kingdom Rush Borders ($ 1.99) on my iPhone 6 Plus.
I disagree with some of the in-app purchases. Now I totally understand that hey, it’s hard to make money on the App Store, and I have no qualms with the price of the game. And if it’s fair, I can live with paid games that have in-app purchases. But I don’t know, having a number of heroes that can only be purchased with in-app purchases, and having an extra-powerful $ 6.99 hero in what’s a $ 4.99 game on iPad me looks disgusting. This is especially true when the game is not universal, so if you buy a character and want to play on your iPhone after playing on iPad, you will have to buy again.
This review may be unfair considering that previous games have done similar things, and Crystal seat has in-app purchases to purchase exclusive items, but maybe it’s that this game puts them in front of the player whenever they select a hero. It’s a combination of factors. Plus, Android versions are $ 2.99 for tablet compatible versions. We are in 2014, Rovio stopped doing iPhone / iPad splits some time ago, the HD nickname doesn’t mean anything anymore since the iPhone is in fact HD now, let’s just make it universal. At least there is iCloud support for backups.
Really, I’ll just admit that Kingdom Rush origins is not the ideal kind of game for me. I like my tower defense a little faster, I like to go into detail, and maybe I like my in-app purchases a little more subtly placed! I realize it now. I imagine fans of the show are going to love this one, and they can flambÃ© me as much as they want. I understand, but I hope they understand why I’m not so excited on this one. For the person who wants to get into the show, this isn’t a bad entry point, and you should probably play one of these games for cultural awareness. And hey, $ 2.99 / $ 4.99 are not overly high prices in the grand scheme of things, so you can say that you support the prices of premium games. But if you’re new to the series and you’re not even sure you like Tower Defense, I suggest starting with an earlier entry – you can get Borders for free on iPhone through IGN right now, and there’s also the myriad of sales appearing for the series. And I think Origins will play better if you know the series and end up wanting more, rather than just getting started for the first time. This one is already aimed at fans of the game, which is perhaps why a $ 6.99 IAP in a paid game is available because people care enough to shell out. Guess I can’t really fault it, although I’m not entirely comfortable with it.