Like the Kingdom Rush games before it, Kingdom rush: Revenge offers additional heroes for sale in addition to the few you unlock during the campaign. However, Kingdom Rush: VengeanceThe new tower loading system allowed the Ironhide Game Studios team to add additional towers to the roster. When launching, Kingdom Rush: Vengeance will give players 11 rounds during the game and lock five more behind a paywall.
We got to play with those Locked Towers and Heroes during our review of Kingdom Rush: Vengeance. So the question is: are they worth your extra money?
Kingdom Rush: Vengeance locks the Grim Cemetery, Rotten Forest, Blazing Gem, Wicked Sisters, and Goblin War Zeppelin towers behind microtransactions – ranging from $ 2.99 to $ 6.99. All of these tricks are viable in some situations, but not all of them are worth the price of an individual purchase.
Grim Cemetery is a troop-based tower. But unlike most troop tours that require a specific rally point, Grim Cemetery spawns weak minions all around its area. As you level up, you can upgrade these zombies and even detonate them once you’ve unlocked abilities.
While playing we have found this tower to be very useful in choke points with multiple tower points. Placing two or even three of them next to each other essentially creates an impassable zombie wall. With the right turret makeup surrounding the graveyard, nothing will pass your undead ghoul roadblock.
Among the purchasable tours, this is easily one of our favorites.
The Rotten Forest acts the same as the Boiler. In a small 360 degree area around the tower, harmful roots will rise from the ground. Enemies constantly take damage when roaming over them, although the damage count itself is quite pitiful.
The best use of Rotten Forest is being a single-zone tower in a choke point full of allied troops who can keep enemies within range of Rotten Forest. Abilities also benefit troops and can create roots to stun opponents as well as additional allies to occupy opposing enemies.
This tower is very situational and can be quite easily replaced by the more powerful boiler. However, when fully upgraded, the frequency of stuns and the ability to lock enemies into a small area for a long time is pretty impressive.
The Blazing Gem is a fairly familiar tower for Kingdom Rush veterans. Instead of launching slow, powerful magical explosions, Blazing Gem shoots a single powerful beam at an enemy as they pass. As the tower is upgraded, the beam becomes more powerful as it attacks a single target.
The Blazing Gem is the perfect tower type for big slow enemies who are hard to kill. Once it has attached its beam, the tower will do a quick job of everything. There are a few places, especially late in the game, where this tower was invaluable.
Blazing Gem is a bit boring, but extremely powerful under the right circumstances. If you only buy one or two towers, be sure to choose this one.
The Wicked Sisters Tower is actually very interesting. It’s basically a moving witch on a broomstick that’s attached to a nearby tower. She launches stunning or poisoned lightning bolts at enemies – which can be swapped on the fly – and deals significant damage.
While the tower is awesome and quite powerful, it’s not that much better than the other mage options available for free. Abilities don’t upgrade the tower much and only provide some utility – as powerful as it can be.
While the Wicked Sisters are not a definitive buy, it is a tower that we have used a lot and achieved many results with.
Goblin War Zeppelin
The Goblin War Zeppelin is like the artillery version of the Wicked Sisters. A giant hot air balloon attached to a nearby tower can hover over a lane and quickly drop bombs on it. This tower is pretty cool and really allows you to lead the havoc when it comes to artillery – a pretty unique trait.
However, even with the ability to target, that just doesn’t trump other artillery options – at least not in our loadout. The Goblin War Zeppelin is a perfectly powerful tower, but it’s not worth spending the money unless that’s exactly the sort of thing you want to use every game.
If I had the chance to give the developers of the five towers money, I probably would. However, if there are no packs currently available for you, I would buy the Blazing Gem, the Grim Cemetery, and maybe the Rotten Forest.
Of course, these tricks don’t necessarily match your playstyle as they match ours. You will do very well in Kingdom Rush: Vengeance without any of these tricks, but all five are fun to play in different situations.
Unlike towers, heroes are a bit more subjective. You will get along very well with the three heroes who will be entrusted to you during the campaign. That being said, we found a purchasable hero that we really enjoyed our time with.
Tramin is a little red haired pixie. He carries a giant rocket and spends all of his time throwing explosives at his enemies. Of all the purchasable heroes, Tramin was our favorite.
This hero excels at area damage and can take out groups of enemies fairly quickly. Her hero ability drops a box of walking mines on the trail, which will advance along a lane until she finds enemies to kill. It is a powerful tool with a very short recharge time.
Perhaps the strongest characteristic of Tramin is its ability to move quickly. As he moves around the map, Tramin can boom jump anywhere you want, making him a very powerful hero for making clutch saves or just repositioning himself in a tough battle.